Interactive Physically-Based Cloud Simulation
نویسندگان
چکیده
Interactive Physically-Based Cloud Simulation. (May 2002) Derek Robert Overby, B.S., Texas A&M University Chair of Advisory Committee: Dr. John Keyser Clouds play an important role in the depiction of many natural outdoor scenes. Realistic modeling and rendering of such scenes is important for applications in games, military training simulations, flight simulations, and even in the creation of digital artistic media. Previous methods for modeling the growth of clouds do not account for the fluid interactions that are responsible for cloud formation in the physical atmosphere. We propose a model for simulating cloud formation based on a basic computational fluid solver. This allows us to simulate the complex air motion that contributes to cloud formation in our atmosphere. Among the natural processes that we simulate are buoyancy, relative humidity, and condensation. Because we have built this model on top of a visually realistic fluid simulator with which the user is able to interact, we are also able to give the user artistic control over a physically accurate environment. In practice, the user need only set the initial conditions for our virtual atmosphere to produce different types of cloud formations. iii
منابع مشابه
River Flow Simulation Using SWAT Physically Based Model in Barandouzchay of Urmia Lake River Basin
Nowadays, there are too many models in the world for simulation of hydrological processes, such as the SWAT physically based model. The SWAT model is a continuous and physically based hydrologic model that is the smallest unit in this model is Hydrologic Response Unit, and all hydrological processes are simulated in each of these units. This model can simulate runoff, sedimentation, erosion and...
متن کاملInteractive Physically Based Simulation - Efficient Higher-Order Elements, Multigrid Approaches and Massively Parallel Data Structures
This thesis covers interactive physically based simulation for applications such as computer games or virtual environments. Interactivity, i.e., the option that a user can influence a system, imposes challenging requirements on the simulation algorithms. A simple way to achieve this goal is to drastically limit the resolution in order to guarantee this low computation time. However, with curren...
متن کاملInteractive Physically-based Sound Simulation
Nikunj Raghuvanshi: Interactive Physically-based Sound Simulation. (Under the direction of Ming C. Lin.) The realization of interactive, immersive virtual worlds requires the ability to present a realistic audio experience that convincingly compliments their visual rendering. Physical simulation is a natural way to achieve such realism, enabling deeply immersive virtual worlds. However, physica...
متن کاملGRIDiron: An interactive authoring and cognitive training foundationor reconstructive plastic surgery procedures
We present an interactive simulation framework for authoring surgical procedures of soft tissue manipulation using physics-based simulation to animate the flesh. This interactive authoring tool can be used by clinical educators to craft three-dimensional illustrations of the intricate maneuvers involved in craniofacial repairs, in contrast to two-dimensional sketches and still photographs which...
متن کاملGPU Simulation of Finite Element Facial Soft-Tissue Models
Physically-based animation techniques enable more realistic and accurate animation to be created. We present a GPU-based finite element (FE) simulation and interactive visualisation system for efficiently producing realisticlooking animations of facial movement, including expressive wrinkles. It is optimised for simulating multi-layered voxel-based models using the total Lagrangian explicit dyn...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2002